cmake_minimum_required(VERSION 3.7) project (CudaOnlyWithDefs CUDA) #verify that we can pass explicit cuda arch flags string(APPEND CMAKE_CUDA_FLAGS " -gencode arch=compute_30,code=compute_30") set(debug_compile_flags --generate-code arch=compute_20,code=sm_20) if(CMAKE_CUDA_SIMULATE_ID STREQUAL "MSVC") list(APPEND debug_compile_flags -Xcompiler=-WX) else() list(APPEND debug_compile_flags -Xcompiler=-Werror) endif() set(release_compile_defs DEFREL) #Goal for this example: #build a executable that needs to be passed a complex define through add_defintions #this verifies we can pass things such as '_','(' to nvcc add_definitions("-DPACKED_DEFINE=__attribute__((packed))") if(CMAKE_GENERATOR MATCHES "Visual Studio") # CUDA MSBuild rules do not pass '-x cu' to nvcc set(main main_for_vs.cu) else() set(main main.notcu) set_source_files_properties(main.notcu PROPERTIES LANGUAGE CUDA) endif() add_executable(CudaOnlyWithDefs ${main}) target_compile_options(CudaOnlyWithDefs PRIVATE -Xcompiler=-DHOST_DEFINE $<$:$> ) target_compile_definitions(CudaOnlyWithDefs PRIVATE $<$:$> ) #we need to add an rpath for the cuda library so that everything #loads properly on the mac if(CMAKE_SYSTEM_NAME MATCHES "Darwin") set_target_properties(CudaOnlyWithDefs PROPERTIES LINK_FLAGS "-Wl,-rpath,${CMAKE_CUDA_IMPLICIT_LINK_DIRECTORIES}") endif()