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GObject ╰── GInitiallyUnowned ╰── GstObject ├── GstAllocator ├── GstPad ├── GstPadTemplate ├── GstPluginFeature ├── GstElement ├── GstBus ├── GstTask ├── GstTaskPool ├── GstClock ├── GstControlBinding ├── GstControlSource ├── GstPlugin ├── GstRegistry ├── GstBufferPool ├── GstTracer ╰── GstTracerRecord
GstObject provides a root for the object hierarchy tree filed in by the GStreamer library. It is currently a thin wrapper on top of GInitiallyUnowned. It is an abstract class that is not very usable on its own.
GstObject gives us basic refcounting, parenting functionality and locking.
Most of the functions are just extended for special GStreamer needs and can be
found under the same name in the base class of GstObject which is GObject
(e.g. g_object_ref()
becomes gst_object_ref()
).
Since GstObject derives from GInitiallyUnowned, it also inherits the
floating reference. Be aware that functions such as gst_bin_add()
and
gst_element_add_pad()
take ownership of the floating reference.
In contrast to GObject instances, GstObject adds a name property. The functions
gst_object_set_name()
and gst_object_get_name()
are used to set/get the name
of the object.
Controlled properties offers a lightweight way to adjust gobject properties over stream-time. It works by using time-stamped value pairs that are queued for element-properties. At run-time the elements continuously pull value changes for the current stream-time. What needs to be changed in a GstElement? Very little - it is just two steps to make a plugin controllable!
mark gobject-properties paramspecs that make sense to be controlled, by GST_PARAM_CONTROLLABLE.
when processing data (get, chain, loop function) at the beginning call gst_object_sync_values(element,timestamp). This will make the controller update all GObject properties that are under its control with the current values based on the timestamp.
What needs to be done in applications? Again it's not a lot to change.
create a GstControlSource.
csource = gst_interpolation_control_source_new()
;
g_object_set (csource, "mode", GST_INTERPOLATION_MODE_LINEAR, NULL);
Attach the GstControlSource on the controller to a property. gst_object_add_control_binding (object, gst_direct_control_binding_new (object, "prop1", csource));
Set the control values gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,0 * GST_SECOND, value1); gst_timed_value_control_source_set ((GstTimedValueControlSource *)csource,1 * GST_SECOND, value2);
start your pipeline
#define GST_OBJECT_FLAGS(obj) (GST_OBJECT_CAST (obj)->flags)
This macro returns the entire set of flags for the object.
#define GST_OBJECT_FLAG_IS_SET(obj,flag) ((GST_OBJECT_FLAGS (obj) & (flag)) == (flag))
This macro checks to see if the given flag is set.
#define GST_OBJECT_FLAG_SET(obj,flag) (GST_OBJECT_FLAGS (obj) |= (flag))
This macro sets the given bits.
#define GST_OBJECT_FLAG_UNSET(obj,flag) (GST_OBJECT_FLAGS (obj) &= ~(flag))
This macro unsets the given bits.
#define GST_OBJECT_NAME(obj) (GST_OBJECT_CAST(obj)->name)
Get the name of this object. This is not thread-safe by default
(i.e. you will have to make sure the object lock is taken yourself).
If in doubt use gst_object_get_name()
instead.
#define GST_OBJECT_PARENT(obj) (GST_OBJECT_CAST(obj)->parent)
Get the parent of this object. This is not thread-safe by default
(i.e. you will have to make sure the object lock is taken yourself).
If in doubt use gst_object_get_parent()
instead.
#define GST_OBJECT_REFCOUNT(obj) (((GObject*)(obj))->ref_count)
Get access to the reference count field of the object.
#define GST_OBJECT_REFCOUNT_VALUE(obj) g_atomic_int_get ((gint *) &GST_OBJECT_REFCOUNT(obj))
Get the reference count value of the object.
#define GST_OBJECT_LOCK(obj) g_mutex_lock(GST_OBJECT_GET_LOCK(obj))
This macro will obtain a lock on the object, making serialization possible. It blocks until the lock can be obtained.
#define GST_OBJECT_TRYLOCK(obj) g_mutex_trylock(GST_OBJECT_GET_LOCK(obj))
This macro will try to obtain a lock on the object, but will return with
FALSE
if it can't get it immediately.
#define GST_OBJECT_UNLOCK(obj) g_mutex_unlock(GST_OBJECT_GET_LOCK(obj))
This macro releases a lock on the object.
#define GST_OBJECT_GET_LOCK(obj) (&GST_OBJECT_CAST(obj)->lock)
Acquire a reference to the mutex of this object.
gboolean gst_object_set_name (GstObject *object
,const gchar *name
);
Sets the name of object
, or gives object
a guaranteed unique
name (if name
is NULL
).
This function makes a copy of the provided name, so the caller
retains ownership of the name it sent.
gchar *
gst_object_get_name (GstObject *object
);
Returns a copy of the name of object
.
Caller should g_free()
the return value after usage.
For a nameless object, this returns NULL
, which you can safely g_free()
as well.
Free-function: g_free
the name of object
. g_free()
after usage.
MT safe. This function grabs and releases object
's LOCK.
[transfer full][nullable]
gboolean gst_object_set_parent (GstObject *object
,GstObject *parent
);
Sets the parent of object
to parent
. The object's reference count will
be incremented, and any floating reference will be removed (see gst_object_ref_sink()
).
GstObject *
gst_object_get_parent (GstObject *object
);
Returns the parent of object
. This function increases the refcount
of the parent object so you should gst_object_unref()
it after usage.
parent of object
, this can be
NULL
if object
has no parent. unref after usage.
MT safe. Grabs and releases object
's LOCK.
[transfer full][nullable]
gboolean gst_object_has_as_parent (GstObject *object
,GstObject *parent
);
Check if parent
is the parent of object
.
E.g. a GstElement can check if it owns a given GstPad.
FALSE
if either object
or parent
is NULL
. TRUE
if parent
is
the parent of object
. Otherwise FALSE
.
MT safe. Grabs and releases object
's locks.
Since: 1.6
void
gst_object_unparent (GstObject *object
);
Clear the parent of object
, removing the associated reference.
This function decreases the refcount of object
.
MT safe. Grabs and releases object
's lock.
void gst_object_default_deep_notify (GObject *object
,GstObject *orig
,GParamSpec *pspec
,gchar **excluded_props
);
A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print.
MT safe. This function grabs and releases object
's LOCK for getting its
path string.
object |
the GObject that signalled the notify. |
|
orig |
a GstObject that initiated the notify. |
|
pspec |
a GParamSpec of the property. |
|
excluded_props |
a set of user-specified properties to exclude or |
[array zero-terminated=1][element-type gchar*][allow-none] |
void gst_object_default_error (GstObject *source
,const GError *error
,const gchar *debug
);
A default error function that uses g_printerr()
to display the error message
and the optional debug sting..
The default handler will simply print the error string using g_print.
gboolean gst_object_check_uniqueness (GList *list
,const gchar *name
);
Checks to see if there is any object named name
in list
. This function
does not do any locking of any kind. You might want to protect the
provided list with the lock of the owner of the list. This function
will lock each GstObject in the list to compare the name, so be
careful when passing a list with a locked object.
list |
a list of GstObject to check through. |
[transfer none][element-type Gst.Object] |
name |
the name to search for |
gboolean gst_object_has_as_ancestor (GstObject *object
,GstObject *ancestor
);
Check if object
has an ancestor ancestor
somewhere up in
the hierarchy. One can e.g. check if a GstElement is inside a GstPipeline.
gboolean gst_object_has_ancestor (GstObject *object
,GstObject *ancestor
);
gst_object_has_ancestor
is deprecated and should not be used in newly-written code.
Use gst_object_has_as_ancestor()
instead.
MT safe. Grabs and releases object
's locks.
Check if object
has an ancestor ancestor
somewhere up in
the hierarchy. One can e.g. check if a GstElement is inside a GstPipeline.
gpointer
gst_object_ref (gpointer object
);
Increments the reference count on object
. This function
does not take the lock on object
because it relies on
atomic refcounting.
This object returns the input parameter to ease writing constructs like : result = gst_object_ref (object->parent);
void
gst_object_unref (gpointer object
);
Decrements the reference count on object
. If reference count hits
zero, destroy object
. This function does not take the lock
on object
as it relies on atomic refcounting.
The unref method should never be called with the LOCK held since this might deadlock the dispose function.
gpointer
gst_object_ref_sink (gpointer object
);
Increase the reference count of object
, and possibly remove the floating
reference, if object
has a floating reference.
In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
[skip]
gboolean gst_object_replace (GstObject **oldobj
,GstObject *newobj
);
Atomically modifies a pointer to point to a new object.
The reference count of oldobj
is decreased and the reference count of
newobj
is increased.
Either newobj
and the value pointed to by oldobj
may be NULL
.
gchar *
gst_object_get_path_string (GstObject *object
);
Generates a string describing the path of object
in
the object hierarchy. Only useful (or used) for debugging.
Free-function: g_free
GstClockTime
gst_object_suggest_next_sync (GstObject *object
);
Returns a suggestion for timestamps where buffers should be split to get best controller results.
gboolean gst_object_sync_values (GstObject *object
,GstClockTime timestamp
);
Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp.
If this function fails, it is most likely the application developers fault. Most probably the control sources are not setup correctly.
gboolean
gst_object_has_active_control_bindings
(GstObject *object
);
Check if the object
has an active controlled properties.
void gst_object_set_control_bindings_disabled (GstObject *object
,gboolean disabled
);
This function is used to disable all controlled properties of the object
for
some time, i.e. gst_object_sync_values()
will do nothing.
void gst_object_set_control_binding_disabled (GstObject *object
,const gchar *property_name
,gboolean disabled
);
This function is used to disable the control bindings on a property for
some time, i.e. gst_object_sync_values()
will do nothing for the
property.
gboolean gst_object_add_control_binding (GstObject *object
,GstControlBinding *binding
);
Attach the GstControlBinding to the object. If there already was a GstControlBinding for this property it will be replaced.
The object
will take ownership of the binding
.
object |
the controller object |
|
binding |
the GstControlBinding that should be used. |
[transfer full] |
GstControlBinding * gst_object_get_control_binding (GstObject *object
,const gchar *property_name
);
Gets the corresponding GstControlBinding for the property. This should be unreferenced again after use.
the GstControlBinding for
property_name
or NULL
if the property is not controlled.
[transfer full][nullable]
gboolean gst_object_remove_control_binding (GstObject *object
,GstControlBinding *binding
);
Removes the corresponding GstControlBinding. If it was the last ref of the binding, it will be disposed.
GValue * gst_object_get_value (GstObject *object
,const gchar *property_name
,GstClockTime timestamp
);
Gets the value for the given controlled property at the requested time.
object |
the object that has controlled properties |
|
property_name |
the name of the property to get |
|
timestamp |
the time the control-change should be read from |
the GValue of the property at the given time,
or NULL
if the property isn't controlled.
[nullable]
gboolean gst_object_get_value_array (GstObject *object
,const gchar *property_name
,GstClockTime timestamp
,GstClockTime interval
,guint n_values
,gpointer values
);
Gets a number of values for the given controlled property starting at the
requested time. The array values
need to hold enough space for n_values
of
the same type as the objects property's type.
This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.
The values are unboxed and ready to be used. The similar function
gst_object_get_g_value_array()
returns the array as GValues and is
better suites for bindings.
gboolean gst_object_get_g_value_array (GstObject *object
,const gchar *property_name
,GstClockTime timestamp
,GstClockTime interval
,guint n_values
,GValue *values
);
Gets a number of GValues for the given controlled property starting at the
requested time. The array values
need to hold enough space for n_values
of
GValue.
This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.
GstClockTime
gst_object_get_control_rate (GstObject *object
);
Obtain the control-rate for this object
. Audio processing GstElement
objects will use this rate to sub-divide their processing loop and call
gst_object_sync_values()
inbetween. The length of the processing segment
should be up to control
-rate nanoseconds.
If the object
is not under property control, this will return
GST_CLOCK_TIME_NONE
. This allows the element to avoid the sub-dividing.
The control-rate is not expected to change if the element is in
GST_STATE_PAUSED
or GST_STATE_PLAYING
.
void gst_object_set_control_rate (GstObject *object
,GstClockTime control_rate
);
Change the control-rate for this object
. Audio processing GstElement
objects will use this rate to sub-divide their processing loop and call
gst_object_sync_values()
inbetween. The length of the processing segment
should be up to control
-rate nanoseconds.
The control-rate should not change if the element is in GST_STATE_PAUSED
or
GST_STATE_PLAYING
.
struct GstObject { GMutex lock; /* object LOCK */ gchar *name; /* object name */ GstObject *parent; /* this object's parent, weak ref */ guint32 flags; };
GStreamer base object class.
struct GstObjectClass { GInitiallyUnownedClass parent_class; const gchar *path_string_separator; /* signals */ void (*deep_notify) (GstObject * object, GstObject * orig, GParamSpec * pspec); /* virtual methods for subclasses */ };
GStreamer base object class.
const gchar * |
separator used by |
|
default signal handler |
“name”
property“name” gchar *
The name of the object.
Flags: Read / Write / Construct
Default value: NULL
“parent”
property“parent” GstObject *
The parent of the object. Please note, that when changing the 'parent' property, we don't emit “notify” and “deep-notify” signals due to locking issues. In some cases one can use “element-added” or “element-removed” signals on the parent to achieve a similar effect.
Flags: Read / Write
“deep-notify”
signalvoid user_function (GstObject *gstobject, GstObject *prop_object, GParamSpec *prop, gpointer user_data)
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
gstobject |
||
prop_object |
the object that originated the signal |
|
prop |
the property that changed |
|
user_data |
user data set when the signal handler was connected. |
Flags: No Hooks