jackaudiosink

jackaudiosink

Properties

JackClient * client Read / Write
GstJackConnect connect Read / Write
gchar * server Read / Write
gchar * client-name Read / Write
GstJackTransport transport Read / Write
gchar * port-pattern Read / Write

Types and Values

Object Hierarchy

    GObject
    ╰── GInitiallyUnowned
        ╰── GstObject
            ╰── GstElement
                ╰── GstBaseSink
                    ╰── GstAudioBaseSink
                        ╰── GstJackAudioSink

Description

Synopsis

Element Information

plugin

jack

author

Wim Taymans <wim.taymans@gmail.com>

class

Sink/Audio

Element Pads

name

sink

direction

sink

presence

always

details

audio/x-raw, format=(string)F32LE, layout=(string)interleaved, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ]

Functions

Types and Values

struct GstJackAudioSink

struct GstJackAudioSink;

Property Details

The “client” property

  “client”                   JackClient *

Handle for jack client.

Flags: Read / Write


The “connect” property

  “connect”                  GstJackConnect

Specify how the output ports will be connected.

Flags: Read / Write

Default value: Automatically connect ports to physical ports


The “server” property

  “server”                   gchar *

The Jack server to connect to (NULL = default).

Flags: Read / Write

Default value: NULL


The “client-name” property

  “client-name”              gchar *

The client name of the Jack instance (NULL = default).

Flags: Read / Write

Default value: NULL


The “transport” property

  “transport”                GstJackTransport

Jack transport behaviour of the client.

Flags: Read / Write


The “port-pattern” property

  “port-pattern”             gchar *

A pattern to select which ports to connect to (NULL = first physical ports).

Flags: Read / Write

Default value: NULL