This example illustrates wrapping a simple C++ class to give a Python class.
/* File : example.h */ class Shape { public: Shape() { nshapes++; } virtual ~Shape() { nshapes--; } double x, y; void move(double dx, double dy); virtual double area() = 0; virtual double perimeter() = 0; static int nshapes; }; class Circle : public Shape { private: double radius; public: Circle(double r) : radius(r) { } virtual double area(); virtual double perimeter(); }; class Square : public Shape { private: double width; public: Square(double w) : width(w) { } virtual double area(); virtual double perimeter(); };
Note: when creating a C++ extension, you must run SWIG with the -c++ option like this:/* File : example.i */ %module example %{ #include "example.h" %} /* Let's just grab the original header file here */ %include "example.h"
% swig -c++ -python example.i
c = example.new_Circle(10.0)
c.x = 15 # Set member data x = c.x # Get member data
print "The area is ", c.area()
del
on the object:
del c # Deletes a shape
n = example.cvar.Shape_nshapes # Get a static data member example.cvar.Shapes_nshapes = 13 # Set a static data member