curs_refresh(3x) curs_refresh(3x)
doupdate, redrawwin, refresh, wnoutrefresh, wredrawln, wrefresh - refresh curses windows and lines
#include <curses.h> int refresh(void); int wrefresh(WINDOW *win); int wnoutrefresh(WINDOW *win); int doupdate(void); int redrawwin(WINDOW *win); int wredrawln(WINDOW *win, int beg_line, int num_lines);
The refresh and wrefresh routines (or wnoutrefresh and doupdate) must be called to get actual output to the ter- minal, as other routines merely manipulate data struc- tures. The routine wrefresh copies the named window to the physical terminal screen, taking into account what is already there to do optimizations. The refresh routine is the same, using stdscr as the default window. Unless leaveok has been enabled, the physical cursor of the ter- minal is left at the location of the cursor for that win- dow. The wnoutrefresh and doupdate routines allow multiple up- dates with more efficiency than wrefresh alone. In addi- tion to all the window structures, curses keeps two data structures representing the terminal screen: a physical screen, describing what is actually on the screen, and a virtual screen, describing what the programmer wants to have on the screen. The routine wrefresh works by first calling wnoutrefresh, which copies the named window to the virtual screen, and then calling doupdate, which compares the virtual screen to the physical screen and does the actual update. If the programmer wishes to output several windows at once, a se- ries of calls to wrefresh results in alternating calls to wnoutrefresh and doupdate, causing several bursts of out- put to the screen. By first calling wnoutrefresh for each window, it is then possible to call doupdate once, result- ing in only one burst of output, with fewer total charac- ters transmitted and less CPU time used. If the win argu- ment to wrefresh is the global variable curscr, the screen is immediately cleared and repainted from scratch. The phrase "copies the named window to the virtual screen" above is ambiguous. What actually happens is that all touched (changed) lines in the window are copied to the virtual screen. This affects programs that use overlap- ping windows; it means that if two windows overlap, you can refresh them in either order and the overlap region will be modified only when it is explicitly changed. (But see the section on PORTABILITY below for a warning about exploiting this behavior.) The wredrawln routine indicates to curses that some screen lines are corrupted and should be thrown away before any- thing is written over them. It touches the indicated lines (marking them changed). The routine redrawwin() touches the entire window.
Routines that return an integer return ERR upon failure, and OK (SVr4 only specifies "an integer value other than ERR") upon successful completion. X/Open does not define any error conditions. In this im- plementation wnoutrefresh returns an error if the window pointer is null, or if the window is really a pad. wredrawln returns an error if the associated call to touchln returns an error.
Note that refresh and redrawwin may be macros.
The XSI Curses standard, Issue 4 describes these func- tions. Whether wnoutrefresh() copies to the virtual screen the entire contents of a window or just its changed portions has never been well-documented in historic curses versions (including SVr4). It might be unwise to rely on either behavior in programs that might have to be linked with other curses implementations. Instead, you can do an ex- plicit touchwin() before the wnoutrefresh() call to guar- antee an entire-contents copy anywhere.
curses(3x), curs_outopts(3x) curs_variables(3x). curs_refresh(3x)